![]() ![]() Faerie Fireįaerie fire is the most straightforward debuff spell in druid’s spell list. Considering most beasts lack darkvision or ranged attacks, this is quite nice. If you cast this before shapeshifting, your animal form gets to carry around self-illumination and a single ranged attack. And that damage scales as you level up! Lastly, the 10-minute duration and lack of concentration opens up an unusual edge case for Wildshape. And of those spells, produce flame is among the highest damage. The most reliable combat spells are ones that make ranged spell attacks, as you’re not reliant on your enemies’ saving throws. Produce flame is the goto damage cantrip, and it’s easy to see why. ( Resistance is a similar option, and it’s not bad, but saving throws usually happen without warning so it’s far less reliable.) Produce Flame Druids are not skill monkeys (no pun intended), so they can really use this free universal buff. And you can tag teammates to give the blessing to them as well! This really should be one of your earliest cantrips, it’s worth it. For free, you can now have a bonus D4 on every ability check when you aren’t surprised. Guidance is D&D’s gift to clerics and druids, and everyone else wishes they got it. As always, this article is focused on early-game druids, so we’re only covering spells level 0-2. These are the spells that most druids take because they’re usable pretty much no matter what. But no series on druid would be complete without an article discussing the all-purpose tried-and-trues. We’ve covered under-used spells, healing spells, and dedicated several articles to specific spells. ![]()
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